Crusader is a Cleric's 3rd job and advanced from a Paladin. All Crusader skills are focused more as DPS and losing its path through defence. If you want more tanky and stunny(justice crash) you can choose Guardian as your 3rd job. Here is a quick link of my build, you can see damage, cooldown and all other info in this skill calculator :
http://dnarmory.com/skill-calc?i=4-20-42-50#AnGEX.kNjXgWp_obN84H
You can build your very own Crusader build, following this link:
http://dnarmory.com/skill-calc?i=4-20-42-60
Here is my build picture :
Here's my quick explanation on my build :
1st - Cleric's tree
- Lv 1 Righteous Bolt : a requirement for Lightning Zap(Paladin's Tree).
- Lv 1 Paralyze Bolt : i think you already know how useful this skill is in PvP.
- Lv 1 Dive Kick : to catch opponet that are far from you, and continue your combos.
- Lv 6 Sliding Knee Kick : lv 6 of this will give you extra kick when activated, and for me its very useful for bouncing your opponet again for continuation of combos.
- Lv 4 Block : Super useful in PvE and PvP Comp ON (not softban).
- Lv 8 Heal : Okay. I think you guys agreed to max it :)
- Lv 4 Toughness, Lv 4 Aerial Evasion, Lv 5 Sliding Step, Lv 1 Mental Fortitude, Lv 3 Attituned Mind : passives are useful in pvp, and for me i like regeneration more than maxing the mp pool.
- Lv 12 Holy Relic : i think its one of a main DPS for crusaders. short cooldown, and Holy Relic EX will give you more wide area and 50% damage. And also you can change your Relic-EX placement during casting, not like the non-EX version.
- Lv 6 Lightning Zap : i just take it lv 6 because it gives much damage on lv 6 as the skill damage amplifies. I personally dont think to max it because warriors can easily use "Relieve" and your lightning zap would be useless on pvp.
- Lv 7 Electric Smite : a must-maxed skill. main DPS skill for all paladins. and a super armor breaker.
- Lv 6 Armor Break : same as Smite, this one has a short cooldown and a medium super armor breaker.
- Lv 4 Auto BLock : helps you from being combo'ed by the other player , by luck :)
- Lv 3 Elemental Aura : i think its useful both in pve and pvp(againts elemental lords).
- Lv 2 Conviction Aura : very useful for a solo player and 1vs1.
- The others lv 1 i think not worth spending SP on those skills. Shield Charge is just for mobility and flinching. Just sacred hammering who is worth SP-spending on the next 60 cap, because of Sacred Hammering EX. However sacred hammering has a long cooldown on pvp, so i found it not so useful.
- Lv 1 Judgement Hammer : medium-armor breaker, low damage but have a short cooldown and long ranged, its good to combo this with your holy relic ex.
- Lv 1 Crusader's Zeal : only useful in PvE, i think. it will not give much bonus in pvp.
- Holy RELIC EX : ITS A MUST :) I LOVE THOSE GIANT RELICS.
- Half Turn Kick : Action speed
- Electric Smite : Damage
- Armor Break : Damage
- Holy Relic : Damage
- Holy Kick : Action speed
Ok thats all i hope you guys get something useful from this post, thank you :D
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